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I was a little disappointed that a fairly high proportion of the included sounds comprise single notes and hits, as opposed to loops, because I feel that loop manipulation is what the program does best. The company also operate a lifetime free update and technical support policy for registered users.Making Waves Studio 5.44 Download Search Tips Your search for Making Waves 5.36 may return better results if you avoid searching for words like: crack, serial, keygen, activation, code, hack, cracked, etc.Making Waves Studio includes over 5000 samples in WAV format across three CDs, including the XG Waves CD available separately for users of the Audio and Pro versions. A 21-day authorisation code is provided so users can get started straight away, and Making Waves now use a challenge-and-response system requiring the software serial number and product code. Copy protection has changed since version 3, and no longer demands that the installation CD be present in the drive when the program is started.
Making Waves Studio v4.7 £160 Little has changed regarding the program's basic functionality, and starting it up still reveals the same resplendently grey interface divided into a track pane, arrangement grid, and a browsing window for selecting and auditioning sounds. MW Studio also bundles a number of freely downloadable plug-in effects and VST Instruments from the likes of MDA, Linplug, ReFX and FXpansion.I'll just quickly recap the operational aspects of Making Waves here, but for a more detailed look check out John Walden's review of version 2 from December 2000.
Not as easy to use as it could be due to idiosyncratic user interface design. VST Instrument support limited and flaky as of v4.7. Effects automation with VST plug-ins works well and lends itself to creative experimentation.
Because it's not possible to manipulate samples with greater finesse than in single-bar chunks, 'cutoff sequences' can be inserted to rhythmically mute tracks, and it's surprising how intuitive this method becomes after a while.Moving beyond loop manipulation, MW offers some interesting pattern and drum-arranging features to make use of single-shot hits and notes. Once a set of loops has been added to the project they can be drawn, at a one-bar resolution, into the arrangement grid. Conversely, if the Sample Loop button is selected when auditioning audio files, the preview should automatically match the project tempo, making it easy to find musically complementary sounds. Single Play, as the name suggests, is meant for one-off hits, effects, and other sounds that do not require time-stretching or pitch manipulation. Prospective users would well to spend a little time with the demo to ascertain whether or not Making Waves Studio suits their way of working better than similarly priced competitors.There are four basic track types consisting of Single Play, Sample Loop, Percussion and Notes, which determine how an audio file is handled once imported into a project.
Making Waves Studio Generator And Arpeggiator
A separate floating window can be used to fine-tune each note's velocity and various other parameters, and although each track can only contain one individual sequence, the 16-bar limitation in previous versions of Making Waves no longer exists. This is strictly non-real-time and simply adds the appropriate chords or arpeggiations to your sequence on clicking either the Replace or Merge buttons. As well as being a good way of programming quick drum fills and patterns, I found this feature handy for creating interesting rhythmic variations on loop-based material.The rather more elaborate Notes mode accesses a more conventional piano-roll editor (see screen shot above), which allows sequences to be recorded in either real or step time, and includes a simple chord generator and arpeggiator.
Making WAVsMaking Waves Studio is capable of recording eight tracks of audio simultaneously from up to three separate sources. If you don't make use of bookmarks or sections, getting around a large project can be tiresome, as the main arrange grid has only two size options and is not zoomable. This is a welcome addition, since just about everything in Making Waves — every loop variation, effect, parameter change, group, and so on — requires its own track, and even a medium-sized project can soon amass over 100 (though they won't all be playing simultaneously, of course). Floating palettes are available in the Zoom view, making it easier to jump from one section, bookmark, or tempo change to another.
The quality is so-so: I wouldn't use the compressor, for example, but several others could come in handy. Effective Studio?The bundled native effects in Making Waves Studio are very simple, and most have only a mix level parameter available for adjustment. I had to enable the Echo-specific 'Purewave' option on my Layla24 before recording would work at 24-bit, and any attempts to use 96kHz resulted in an 'unsupported wave format' message. Those intent on using high sample rates and bit depths would do well to check if their audio hardware supports these modes in non-ASIO applications. I don't expect Making Waves will attract many users interested in running their projects at 192kHz or even 96kHz, since the trade-offs tend to outweigh the benefits, but more flexibility never hurt anyone. I found recording audio alongside loop-based material to be a painless experience, and although you can't see a waveform overview of your files as a visual aid, everything sync'ed up and worked as expected.Notes tracks are constructed in Making Waves using a piano-roll editor, with the aid of an arpeggiator and a chord generator if required.The audio engine has been enhanced since v3 and can now play and record files at formats up to 32-bit, 192kHz, depending on hardware capabilities.
In a nutshell, insert-type effects are placed into their own sequence-grid track directly beneath the loop or sequence they are intended to process. Echo Indigo and Layla24 audio interfaces.The effects implementation in Making Waves Studio is both simple and powerful, providing you are prepared to put out of your mind those hardware metaphors that predominate in other programs and get into the MW way of thinking. IBM Thinkpad 600E 366MHz laptop with 288MB RAM, running Windows XP Professional. The best news is that support for VST effects has now been added in addition to Direct X, and although some third-party plug-ins proved a little temperamental, most seemed to work pretty well.
I would suggest, however, that MW lends itself greatly to creative experimentation in the use of VST plug-ins, due to ease of automating effects in interesting, rhythmic ways. This may sound confusing — and at first it is if you're used to the conventional way of doing this — but I found I could achieve much of what I wanted, albeit with a little less flexibility than on an orthodox send/insert system.
